// THE WAR ROOM

The Strategic Arsenal.

Reference tools for competitive play. Lists, matchups, and doctrine at your fingertips.

// INTERACTIVE TOOLS

Coming Tools

CP Tracker

COMING

Track Command Points expenditure turn by turn. Know exactly what's left in your reserve before you commit to a stratagem chain.

Matchup Planner

COMING

Select your faction and opponent faction. See the key doctrine matchup notes, priority targets, and CP allocation guide.

List Validator

COMING

Enter your list and validate detachment rules, Obsec coverage, and objective holding capacity against mission scoring requirements.

// QUICK REFERENCE

Field Reference

MISSION SCORING CHEAT SHEET

Primary objectives score 4VP each (max 12). Secondary scores vary 1–3VP per turn. Always prioritize primary. Secondary is gravy.

CP BASELINE GUIDE

Standard detachment starts with 3CP. Warlord trait = 1CP cost common. Plan minimum 4–6CP for a 5-round tournament. CP efficient builds save 1–2CP per round.

MATCHUP PRIORITY MATRIX

FAVORABLETau, Necrons (without C'Tan spam), AdMech
CONTESTEDSpace Marines, CSM, Drukhari
DANGEROUSTyranids, World Eaters, Eldar

// DOCTRINE QUICK REFERENCE

Standing Orders

Sun Tzu

Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat.

John Boyd

People, ideas, and machines — in that order.

Carl von Clausewitz

War is not merely a political act, but also a real political instrument, a continuation of political commerce, a carrying out of the same by other means.

// MATCHUP GUIDE

Know Your Enemy

Faction matchup frameworks →

// THE 15 RULES

Battle Principles

The operating doctrine →